The Marauders grapple with deep river fishing and deep issues, as the question of what it means to go home arises, as well as which day they are trying to save. Also, Nero's tree gets a name!
For more about Helpful Goat, check out our Willow page! There, you can find links to the Helpful Goat community Discord, social media pages, merchandise store, and our Twitch page, where you can hang out with us while we play games live! You can also check out our other podcasts, Goats & Dragons: A Dungeons & Dragons Podcast and Dom & Dragons: A Goats & Dragons Campaign! And if you've enjoyed listening, please consider giving us a rating and review on Apple Podcasts, Stitcher, or Podcast Addict -- or donate to us at our Ko-Fi page! Ko-Fi is an easy way for fans to donate a few bucks to Helpful Goat to help with our streaming, podcast, and game design projects. Find and follow us at https://ko-fi.com/helpfulgoat!
- Helpful Goat intro - "The Bleat Beat" by Sam Winnie
- Original Theme song - "The Eight Pillars" by Sam Winnie
https://www.samwinnie.com/
- In-game music - "Spellbound" and "Come Play With Me" by Kevin Macleod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
- In-game ambience - "Cyberpunk City" by Tabletop Audio
Licensed under Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License
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The Marauders regroup and begin sharing the information they’ve obtained. Putting the pieces together slowly, they realize that they might be in the middle...